OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreWaitableEvent.h File Reference
#include "OgrePlatform.h"
#include "OgrePlatformInformation.h"
#include <pthread.h>

Classes

class  Ogre::WaitableEvent
 A WaitableEvent is useful in the scenario of a singler consumer, multiple producers The consumer will wait until any of the producers wake it up to consume the work. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/