#include <OgreD3D9HardwareIndexBuffer.h>
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| D3D9HardwareIndexBuffer (HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMem, bool useShadowBuffer) |
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| ~D3D9HardwareIndexBuffer () |
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void | createBuffer (IDirect3DDevice9 *d3d9Device, D3DPOOL ePool, bool updateNewBuffer) |
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IDirect3DIndexBuffer9 * | getD3DIndexBuffer (void) |
| Get the D3D-specific index buffer. More...
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virtual void | notifyOnDeviceCreate (IDirect3DDevice9 *d3d9Device) |
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virtual void | notifyOnDeviceDestroy (IDirect3DDevice9 *d3d9Device) |
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virtual void | notifyOnDeviceLost (IDirect3DDevice9 *d3d9Device) |
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virtual void | notifyOnDeviceReset (IDirect3DDevice9 *d3d9Device) |
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void | readData (size_t offset, size_t length, void *pDest) |
| See HardwareBuffer. More...
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void | writeData (size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) |
| See HardwareBuffer. More...
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◆ D3D9HardwareIndexBuffer()
Ogre::D3D9HardwareIndexBuffer::D3D9HardwareIndexBuffer |
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HardwareBufferManagerBase * |
mgr, |
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IndexType |
idxType, |
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size_t |
numIndexes, |
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HardwareBuffer::Usage |
usage, |
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bool |
useSystemMem, |
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bool |
useShadowBuffer |
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) |
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◆ ~D3D9HardwareIndexBuffer()
Ogre::D3D9HardwareIndexBuffer::~D3D9HardwareIndexBuffer |
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◆ createBuffer()
void Ogre::D3D9HardwareIndexBuffer::createBuffer |
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IDirect3DDevice9 * |
d3d9Device, |
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D3DPOOL |
ePool, |
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bool |
updateNewBuffer |
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◆ getD3DIndexBuffer()
IDirect3DIndexBuffer9* Ogre::D3D9HardwareIndexBuffer::getD3DIndexBuffer |
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void |
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Get the D3D-specific index buffer.
◆ lockDeviceAccess()
static void Ogre::D3D9Resource::lockDeviceAccess |
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staticinherited |
◆ notifyOnDeviceCreate()
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceCreate |
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IDirect3DDevice9 * |
d3d9Device | ) |
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◆ notifyOnDeviceDestroy()
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceDestroy |
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IDirect3DDevice9 * |
d3d9Device | ) |
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◆ notifyOnDeviceLost()
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceLost |
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IDirect3DDevice9 * |
d3d9Device | ) |
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◆ notifyOnDeviceReset()
virtual void Ogre::D3D9HardwareIndexBuffer::notifyOnDeviceReset |
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IDirect3DDevice9 * |
d3d9Device | ) |
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◆ readData()
void Ogre::D3D9HardwareIndexBuffer::readData |
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size_t |
offset, |
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size_t |
length, |
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void * |
pDest |
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◆ unlockDeviceAccess()
static void Ogre::D3D9Resource::unlockDeviceAccess |
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staticinherited |
◆ writeData()
void Ogre::D3D9HardwareIndexBuffer::writeData |
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size_t |
offset, |
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size_t |
length, |
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const void * |
pSource, |
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bool |
discardWholeBuffer = false |
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The documentation for this class was generated from the following file: