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| DefaultSceneManagerFactory () |
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| ~DefaultSceneManagerFactory () |
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SceneManager * | createInstance (const String &instanceName, size_t numWorkerThreads) |
| Create a new instance of a SceneManager. More...
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void | destroyInstance (SceneManager *instance) |
| Destroy an instance of a SceneManager. More...
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virtual const SceneManagerMetaData & | getMetaData (void) const |
| Get information about the SceneManager type created by this factory. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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Factory for default scene manager.