#include <OgreEGLContext.h>
◆ EGLContext()
Ogre::EGLContext::EGLContext |
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EGLDisplay |
eglDisplay, |
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const EGLSupport * |
glsupport, |
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::EGLConfig |
fbconfig, |
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::EGLSurface |
drawable |
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◆ ~EGLContext()
virtual Ogre::EGLContext::~EGLContext |
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virtual |
◆ _createInternalResources()
virtual void Ogre::EGLContext::_createInternalResources |
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EGLDisplay |
eglDisplay, |
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::EGLConfig |
glconfig, |
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::EGLSurface |
drawable, |
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::EGLContext |
shareContext |
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virtual |
◆ _destroyInternalResources()
virtual void Ogre::EGLContext::_destroyInternalResources |
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virtual |
◆ clone()
◆ endCurrent()
virtual void Ogre::EGLContext::endCurrent |
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virtual |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GLES2Context.
◆ getDrawable()
EGLSurface Ogre::EGLContext::getDrawable |
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const |
◆ getInitialized()
bool Ogre::GLES2Context::getInitialized |
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inlineinherited |
◆ releaseContext()
virtual void Ogre::GLES2Context::releaseContext |
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inlinevirtualinherited |
Release the render context.
◆ setCurrent()
virtual void Ogre::EGLContext::setCurrent |
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virtual |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GLES2Context.
◆ setInitialized()
void Ogre::GLES2Context::setInitialized |
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inlineinherited |
The documentation for this class was generated from the following file: