Implements the uniform shadow mapping algorithm in focused mode.
More...
#include <OgreShadowCameraSetupFocused.h>
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| FocusedShadowCameraSetup (void) |
| Default constructor. More...
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virtual | ~FocusedShadowCameraSetup (void) |
| Default destructor. More...
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Real | getMaxDistance () const |
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Real | getMinDistance () const |
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virtual void | getShadowCamera (const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const |
| Returns a uniform shadow camera with a focused view. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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Implements the uniform shadow mapping algorithm in focused mode.
- Note
- Original implementation by Matthias Fink matth.nosp@m.ias..nosp@m.fink@.nosp@m.web..nosp@m.de, 2006.
◆ FocusedShadowCameraSetup()
Ogre::FocusedShadowCameraSetup::FocusedShadowCameraSetup |
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void |
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◆ ~FocusedShadowCameraSetup()
virtual Ogre::FocusedShadowCameraSetup::~FocusedShadowCameraSetup |
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void |
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virtual |
◆ getMaxDistance()
Real Ogre::ShadowCameraSetup::getMaxDistance |
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const |
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inlineinherited |
◆ getMinDistance()
Real Ogre::ShadowCameraSetup::getMinDistance |
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const |
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inlineinherited |
◆ getShadowCamera()
virtual void Ogre::FocusedShadowCameraSetup::getShadowCamera |
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const SceneManager * |
sm, |
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const Camera * |
cam, |
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const Light * |
light, |
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Camera * |
texCam, |
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size_t |
iteration, |
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const Vector2 & |
viewportRealSize |
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virtual |
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
operator new, with debug line info
◆ operator new() [2/3]
◆ operator new() [3/3]
◆ operator new[]() [1/2]
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
array operator new, with debug line info
◆ operator new[]() [2/2]
The documentation for this class was generated from the following file: