All return values are either in milliseconds or frames per second; but they're internally stored in microseconds.
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| FrameStats (void) |
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void | addSample (uint64 timeMs) |
| Adds a new measured time, in microseconds More...
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float | getAvgFps (void) const |
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float | getAvgTime (void) const |
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float | getBestTime (void) const |
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float | getFps (void) const |
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float | getLastTime (void) const |
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float | getWorstTime (void) const |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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void | reset (uint64 timeMs) |
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All return values are either in milliseconds or frames per second; but they're internally stored in microseconds.