Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
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#include <OgreGL3PlusVertexArrayObject.h>
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
◆ GL3PlusOldVertexArrayObject()
Ogre::GL3PlusOldVertexArrayObject::GL3PlusOldVertexArrayObject |
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◆ ~GL3PlusOldVertexArrayObject()
Ogre::GL3PlusOldVertexArrayObject::~GL3PlusOldVertexArrayObject |
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◆ bind()
void Ogre::GL3PlusOldVertexArrayObject::bind |
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void |
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◆ isInitialised()
bool Ogre::GL3PlusOldVertexArrayObject::isInitialised |
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void |
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◆ setInitialised()
void Ogre::GL3PlusOldVertexArrayObject::setInitialised |
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bool |
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inline |
The documentation for this class was generated from the following file: