#include <OgreGLXContext.h>
◆ GLXContext()
Ogre::GLXContext::GLXContext |
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GLXGLSupport * |
glsupport, |
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::GLXFBConfig |
fbconfig, |
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::GLXDrawable |
drawable, |
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::GLXContext |
context = 0 |
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◆ ~GLXContext()
virtual Ogre::GLXContext::~GLXContext |
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virtual |
◆ _getFbConfig()
::GLXFBConfig Ogre::GLXContext::_getFbConfig |
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void |
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const |
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inline |
◆ clone()
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
- Note
- The caller is responsible for deleting the returned context.
Implements Ogre::GL3PlusContext.
◆ endCurrent()
virtual void Ogre::GLXContext::endCurrent |
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virtual |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GL3PlusContext.
◆ getInitialized()
bool Ogre::GL3PlusContext::getInitialized |
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inlineinherited |
◆ releaseContext()
virtual void Ogre::GL3PlusContext::releaseContext |
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inlinevirtualinherited |
◆ setCurrent()
virtual void Ogre::GLXContext::setCurrent |
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virtual |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GL3PlusContext.
◆ setInitialized()
void Ogre::GL3PlusContext::setInitialized |
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inlineinherited |
◆ mContext
◆ mDrawable
::GLXDrawable Ogre::GLXContext::mDrawable |
The documentation for this class was generated from the following file: