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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another. More...
#include <OgreSceneQuery.h>
Inheritance diagram for Ogre::IntersectionSceneQuery:Public Types | |
| enum | WorldFragmentType { WFT_NONE, WFT_PLANE_BOUNDED_REGION, WFT_SINGLE_INTERSECTION, WFT_CUSTOM_GEOMETRY, WFT_RENDER_OPERATION } |
| This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More... | |
Public Member Functions | |
| IntersectionSceneQuery (SceneManager *mgr) | |
| virtual | ~IntersectionSceneQuery () |
| virtual void | clearResults (void) |
| Clears the results of the last query execution. More... | |
| virtual IntersectionSceneQueryResult & | execute (void) |
| Executes the query, returning the results back in one list. More... | |
| virtual void | execute (IntersectionSceneQueryListener *listener)=0 |
| Executes the query and returns each match through a listener interface. More... | |
| virtual IntersectionSceneQueryResult & | getLastResults (void) const |
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. More... | |
| virtual uint32 | getQueryMask (void) const |
| Returns the current mask for this query. More... | |
| virtual const set< WorldFragmentType >::type * | getSupportedWorldFragmentTypes (void) const |
| Returns the types of world fragments this query supports. More... | |
| virtual WorldFragmentType | getWorldFragmentType (void) const |
| Gets the current world fragment types to be returned from the query. More... | |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More... | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new More... | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More... | |
| void * | operator new[] (size_t sz) |
| bool | queryResult (MovableObject *first, MovableObject *second) |
| Self-callback in order to deal with execute which returns collection. More... | |
| bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment) |
| Self-callback in order to deal with execute which returns collection. More... | |
| virtual void | setQueryMask (uint32 mask) |
| Sets the mask for results of this query. More... | |
| virtual void | setWorldFragmentType (enum WorldFragmentType wft) |
| Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. More... | |
Public Attributes | |
| uint8 | mFirstRq |
| uint8 | mLastRq |
Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another.
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inherited |
This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries.
Not all these types will be supported by all SceneManagers; once the application has decided which SceneManager specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it.
| Enumerator | |
|---|---|
| WFT_NONE | Return no world geometry hits at all. |
| WFT_PLANE_BOUNDED_REGION | Return pointers to convex plane-bounded regions. |
| WFT_SINGLE_INTERSECTION | Return a single intersection point (typically RaySceneQuery only) |
| WFT_CUSTOM_GEOMETRY | Custom geometry as defined by the SceneManager. |
| WFT_RENDER_OPERATION | General RenderOperation structure. |
| Ogre::IntersectionSceneQuery::IntersectionSceneQuery | ( | SceneManager * | mgr | ) |
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virtual |
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virtual |
Clears the results of the last query execution.
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virtual |
Executes the query, returning the results back in one list.
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pure virtual |
Executes the query and returns each match through a listener interface.
Implemented in Ogre::DefaultIntersectionSceneQuery.
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virtual |
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.
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virtualinherited |
Returns the current mask for this query.
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inlinevirtualinherited |
Returns the types of world fragments this query supports.
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virtualinherited |
Gets the current world fragment types to be returned from the query.
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
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inlineinherited |
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inlineinherited |
placement operator new
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inlineinherited |
array operator new, with debug line info
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inlineinherited |
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virtual |
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.
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virtual |
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.
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virtualinherited |
Sets the mask for results of this query.
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virtualinherited |
Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.
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inherited |
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inherited |