#include <OgreMetalRenderTargetCommon.h>
◆ MetalRenderTargetCommon()
Ogre::MetalRenderTargetCommon::MetalRenderTargetCommon |
( |
MetalDevice * |
ownerDevice | ) |
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◆ ~MetalRenderTargetCommon()
Ogre::MetalRenderTargetCommon::~MetalRenderTargetCommon |
( |
| ) |
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◆ destroy()
void Ogre::MetalRenderTargetCommon::destroy |
( |
void |
| ) |
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◆ getOwnerDevice()
MetalDevice* Ogre::MetalRenderTargetCommon::getOwnerDevice |
( |
void |
| ) |
const |
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inline |
◆ init()
void Ogre::MetalRenderTargetCommon::init |
( |
id< MTLTexture > |
texture, |
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id< MTLTexture > |
resolveTexture |
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) |
| |
◆ nextDrawable()
virtual bool Ogre::MetalRenderTargetCommon::nextDrawable |
( |
void |
| ) |
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inlinevirtual |
Returns true on success. False on failure.
◆ mColourAttachmentDesc
MTLRenderPassColorAttachmentDescriptor* Ogre::MetalRenderTargetCommon::mColourAttachmentDesc |
The documentation for this class was generated from the following file: