| _applyAnimation(const TransformArray &boneTransforms) | Ogre::SkeletonAnimation | |
| _initialize(void) | Ogre::SkeletonAnimation | |
| _swapBoneWeightsUniquePtr(RawSimdUniquePtr< ArrayReal, MEMCATEGORY_ANIMATION > &inOutBoneWeights) | Ogre::SkeletonAnimation | |
| addFrame(Real frames) | Ogre::SkeletonAnimation | |
| addTime(Real time) | Ogre::SkeletonAnimation | inline |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
| getBoneWeight(IdString boneName) const | Ogre::SkeletonAnimation | |
| getBoneWeightPtr(IdString boneName) | Ogre::SkeletonAnimation | |
| getCurrentFrame(void) const | Ogre::SkeletonAnimation | inline |
| getCurrentTime(void) const | Ogre::SkeletonAnimation | inline |
| getDefinition(void) const | Ogre::SkeletonAnimation | inline |
| getDuration(void) const | Ogre::SkeletonAnimation | |
| getEnabled(void) const | Ogre::SkeletonAnimation | inline |
| getLoop(void) const | Ogre::SkeletonAnimation | inline |
| getName(void) const | Ogre::SkeletonAnimation | inline |
| getNumFrames(void) const | Ogre::SkeletonAnimation | |
| mEnabled | Ogre::SkeletonAnimation | |
| mFrameRate | Ogre::SkeletonAnimation | |
| mLoop | Ogre::SkeletonAnimation | |
| mOwner | Ogre::SkeletonAnimation | |
| mSlotStarts | Ogre::SkeletonAnimation | |
| mWeight | Ogre::SkeletonAnimation | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
| setBoneWeight(IdString boneName, Real weight) | Ogre::SkeletonAnimation | |
| setEnabled(bool bEnable) | Ogre::SkeletonAnimation | |
| setFrame(Real frame) | Ogre::SkeletonAnimation | |
| setLoop(bool bLoop) | Ogre::SkeletonAnimation | inline |
| setTime(Real time) | Ogre::SkeletonAnimation | inline |
| SkeletonAnimation(const SkeletonAnimationDef *definition, const FastArray< size_t > *slotStarts, SkeletonInstance *owner) | Ogre::SkeletonAnimation | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |