OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Enumerations | |
enum | SceneFlags { SceneNodes = 1u << 0u, ForceAllSceneNodes = 1u << 1u, Items = 1u << 2u, Entities = 1u << 3u, Lights = 1u << 4u, Cameras = 1u << 5u, Materials = 1u << 6u, TexturesOitd = 1u << 7u, TexturesOriginal = 1u << 8u, Meshes = 1u << 9u, MeshesV1 = 1u << 10u, SceneSettings = 1u << 11u, InstantRadiosity = 1u << 12u, BuildInstantRadiosity = 1u << 13u, LightsVpl = 1u << 14u, ParallaxCorrectedCubemap = 1u << 15u, AreaLightMasks = 1u << 16u, Decals = 1u << 17u } |
Enumerator | |
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SceneNodes | |
ForceAllSceneNodes | Always export the scene node even if its empty or its only attached objects are things we're not exporting (e.g. only lights are attached to a SceneNode but we're not exporting lights) See DefaultSceneFormatListener::exportSceneNode |
Items | |
Entities | |
Lights | |
Cameras | |
Materials | |
TexturesOitd | |
TexturesOriginal | |
Meshes | |
MeshesV1 | |
SceneSettings | |
InstantRadiosity | |
BuildInstantRadiosity | Only used for importing. Has no effect if InstantRadiosity is not set. If this flag is present, InstantRadiosity will be build. |
LightsVpl | Warning: Importing w/ both BuildInstantRadiosity and LightsVpl can result in an incorrect scene (VPLs will exist twice). |
ParallaxCorrectedCubemap | |
AreaLightMasks | |
Decals |