DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
More...
#include <OgreRenderSystemCapabilities.h>
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the current GPU driver.
◆ DriverVersion()
Ogre::DriverVersion::DriverVersion |
( |
| ) |
|
|
inline |
◆ fromString()
void Ogre::DriverVersion::fromString |
( |
const String & |
versionString | ) |
|
◆ hasMinVersion()
bool Ogre::DriverVersion::hasMinVersion |
( |
int |
minMajor, |
|
|
int |
minMinor |
|
) |
| const |
|
inline |
◆ toString()
String Ogre::DriverVersion::toString |
( |
| ) |
const |
|
inline |
◆ build
int Ogre::DriverVersion::build |
◆ major
int Ogre::DriverVersion::major |
◆ minor
int Ogre::DriverVersion::minor |
◆ release
int Ogre::DriverVersion::release |
The documentation for this struct was generated from the following file: