#include <OgreSceneManager.h>
◆ UpdateTransformRequest() [1/2]
Ogre::UpdateTransformRequest::UpdateTransformRequest |
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◆ UpdateTransformRequest() [2/2]
Ogre::UpdateTransformRequest::UpdateTransformRequest |
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const Transform & |
_t, |
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size_t |
_numNodesPerThread, |
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size_t |
_numTotalNodes |
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◆ numNodesPerThread
size_t Ogre::UpdateTransformRequest::numNodesPerThread |
Number of nodes to process for each thread. Must be multiple of ARRAY_PACKED_REALS.
◆ numTotalNodes
size_t Ogre::UpdateTransformRequest::numTotalNodes |
The documentation for this struct was generated from the following file: