OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Data being passed around while loading. More...
#include <OgreVolumeChunkHandler.h>
Public Attributes | |
DualGridGenerator * | dualGridGenerator |
The DualGridGenerator to use. More... | |
bool | isUpdate |
Whether this is an update of an existing tree. More... | |
size_t | level |
The current LOD level. More... | |
size_t | maxLevels |
The maximum amount of levels. More... | |
MeshBuilder * | meshBuilder |
The MeshBuilder to use. More... | |
Chunk * | origin |
The chunk which created this request. More... | |
OctreeNode * | root |
The octree node to use. More... | |
Vector3 | totalFrom |
The back lower left corner of the world. More... | |
Vector3 | totalTo |
The front upper rightcorner of the world. More... | |
Friends | |
_OgreVolumeExport friend std::ostream & | operator<< (std::ostream &o, const ChunkRequest &r) |
Stream operator <<. More... | |
Data being passed around while loading.
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friend |
Stream operator <<.
o | The used stream. |
r | The streamed ChunkRequest. |
DualGridGenerator* Ogre::Volume::ChunkRequest::dualGridGenerator |
The DualGridGenerator to use.
bool Ogre::Volume::ChunkRequest::isUpdate |
Whether this is an update of an existing tree.
size_t Ogre::Volume::ChunkRequest::level |
The current LOD level.
size_t Ogre::Volume::ChunkRequest::maxLevels |
The maximum amount of levels.
MeshBuilder* Ogre::Volume::ChunkRequest::meshBuilder |
The MeshBuilder to use.
Chunk* Ogre::Volume::ChunkRequest::origin |
The chunk which created this request.
OctreeNode* Ogre::Volume::ChunkRequest::root |
The octree node to use.
Vector3 Ogre::Volume::ChunkRequest::totalFrom |
The back lower left corner of the world.
Vector3 Ogre::Volume::ChunkRequest::totalTo |
The front upper rightcorner of the world.