OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Lightweight struct to represent a mesh vertex. More...
#include <OgreVolumeMeshBuilder.h>
Public Member Functions | |
Vertex (const Vector3 &v, const Vector3 &n) | |
Convenience constructor. More... | |
Vertex () | |
Public Attributes | |
Real | nX |
X component of the normal. More... | |
Real | nY |
Y component of the normal. More... | |
Real | nZ |
Z component of the normal. More... | |
Real | x |
X coordinate of the position. More... | |
Real | y |
Y coordinate of the position. More... | |
Real | z |
Z coordinate of the position. More... | |
Lightweight struct to represent a mesh vertex.
Convenience constructor.
v | The vertex position. |
n | The vertex normal. |
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inline |
References _OgreVolumeExport, Ogre::Volume::operator<(), and Ogre::Volume::operator==().
Real Ogre::Volume::Vertex::nX |
X component of the normal.
Real Ogre::Volume::Vertex::nY |
Y component of the normal.
Real Ogre::Volume::Vertex::nZ |
Z component of the normal.
Real Ogre::Volume::Vertex::x |
X coordinate of the position.
Real Ogre::Volume::Vertex::y |
Y coordinate of the position.
Real Ogre::Volume::Vertex::z |
Z coordinate of the position.