OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
Ogre::type4< T > Struct Template Reference

#include <OgreShaderPrimitives.h>

Public Member Functions

 type4 ()
 
 type4 (const Vector4 &val)
 
 type4 (const Vector2 &valXY, const Vector2 &valZW)
 
Vector3 toVec3 () const
 

Public Attributes

w
 
x
 
y
 
z
 

Constructor & Destructor Documentation

◆ type4() [1/3]

template<typename T>
Ogre::type4< T >::type4 ( )
inline

◆ type4() [2/3]

template<typename T>
Ogre::type4< T >::type4 ( const Vector4 val)
inline

◆ type4() [3/3]

template<typename T>
Ogre::type4< T >::type4 ( const Vector2 valXY,
const Vector2 valZW 
)
inline

Member Function Documentation

◆ toVec3()

template<typename T>
Vector3 Ogre::type4< T >::toVec3 ( ) const
inline

Member Data Documentation

◆ w

template<typename T>
T Ogre::type4< T >::w

◆ x

template<typename T>
T Ogre::type4< T >::x

◆ y

template<typename T>
T Ogre::type4< T >::y

◆ z

template<typename T>
T Ogre::type4< T >::z

The documentation for this struct was generated from the following file: