OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
Classes
|
Namespaces
OgreBoneTransform.h File Reference
#include "
OgreArrayMatrixAf4x3.h
"
#include "
OgreArrayMemoryManager.h
"
Classes
struct
Ogre::BoneTransform
Represents the transform of a single object, arranged in SoA (Structure of Arrays)
More...
Namespaces
Ogre
OgreMain
include
Math
Array
OgreBoneTransform.h
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