OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
OgreGL3PlusPrerequisites.h File Reference
#include "OgrePrerequisites.h"
#include "OgreLogManager.h"
#include "OgreGL3PlusBuildSettings.h"

Namespaces

 Ogre
 

Macros

#define __PRETTY_FUNCTION__   __FUNCTION__
 
#define _CRT_SECURE_NO_DEPRECATE
 
#define _OgreGL3PlusExport
 
#define EGL_CHECK_ERROR   {}
 
#define ENABLE_GL_CHECK   0
 
#define GL_BUFFER_OFFSET(i)   ((char *)NULL + (i))
 
#define OCGE   OGRE_CHECK_GL_ERROR
 
#define OGRE_CHECK_GL_ERROR(glFunc)   do { glFunc; } while( 0 )
 

Typedefs

typedef SharedPtr< GLSLShader > Ogre::GLSLShaderPtr
 

Functions

void Ogre::ogreGlObjectLabel (GLenum identifier, GLuint name, const String &label)
 
void Ogre::ogreGlObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
 

Macro Definition Documentation

◆ __PRETTY_FUNCTION__

#define __PRETTY_FUNCTION__   __FUNCTION__

◆ _CRT_SECURE_NO_DEPRECATE

#define _CRT_SECURE_NO_DEPRECATE

◆ _OgreGL3PlusExport

#define _OgreGL3PlusExport

◆ EGL_CHECK_ERROR

#define EGL_CHECK_ERROR   {}

◆ ENABLE_GL_CHECK

#define ENABLE_GL_CHECK   0

◆ GL_BUFFER_OFFSET

#define GL_BUFFER_OFFSET (   i)    ((char *)NULL + (i))

◆ OCGE

#define OCGE   OGRE_CHECK_GL_ERROR

◆ OGRE_CHECK_GL_ERROR

#define OGRE_CHECK_GL_ERROR (   glFunc)    do { glFunc; } while( 0 )