|  | OGRE-Next
    2.3
    Object-Oriented Graphics Rendering Engine | 
#include "OgreHlms.h"#include "OgreHlmsDatablock.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::HlmsDiskCache | 
| This class allows saving the current state of an Hlms to disk: both its compiled shaders with source and the generated PSOs.  More... | |
| struct | Ogre::HlmsDiskCache::Cache | 
| struct | Ogre::HlmsDiskCache::Pso | 
| struct | Ogre::HlmsDiskCache::SourceCode | 
| Namespaces | |
| Ogre | |