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class | Ogre::AxisAlignedBoxSceneQuery |
| Specialises the SceneQuery class for querying within an axis aligned box. More...
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class | Ogre::IntersectionSceneQuery |
| Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another. More...
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class | Ogre::IntersectionSceneQueryListener |
| Alternative listener class for dealing with IntersectionSceneQuery. More...
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struct | Ogre::IntersectionSceneQueryResult |
| Holds the results of an intersection scene query (pair values). More...
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class | Ogre::PlaneBoundedVolumeListSceneQuery |
| Specialises the SceneQuery class for querying within a plane-bounded volume. More...
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class | Ogre::RaySceneQuery |
| Specialises the SceneQuery class for querying along a ray. More...
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class | Ogre::RaySceneQueryListener |
| Alternative listener class for dealing with RaySceneQuery. More...
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struct | Ogre::RaySceneQueryResultEntry |
| This struct allows a single comparison of result data no matter what the type. More...
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class | Ogre::RegionSceneQuery |
| Abstract class defining a query which returns single results from a region. More...
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class | Ogre::SceneQuery |
| A class for performing queries on a scene. More...
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struct | Ogre::SceneQuery::WorldFragment |
| Represents part of the world geometry that is a result of a SceneQuery. More...
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class | Ogre::SceneQueryListener |
| This optional class allows you to receive per-result callbacks from SceneQuery executions instead of a single set of consolidated results. More...
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struct | Ogre::SceneQueryResult |
| Holds the results of a scene query. More...
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class | Ogre::SphereSceneQuery |
| Specialises the SceneQuery class for querying within a sphere. More...
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