|  | OGRE-Next
    2.3
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::VulkanDiscardBuffer | 
| class | Ogre::VulkanDiscardBufferManager | 
| Vulkan doesn't support "DISCARD" like D3D9/D3D11 (and OpenGL but often it's broken) where we requested to map a write-only buffer and the API would discard the previous contents (thus allowing us to avoid a stall until the GPU is done with the region)  More... | |
| struct | Ogre::VulkanDiscardBufferManager::UnsafeBlock | 
| Namespaces | |
| Ogre | |
| Typedefs | |
| typedef vector< VulkanDiscardBuffer * >::type | Ogre::VulkanDiscardBufferVec |