OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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Classes | |
struct | Ogre::VulkanGlobalBindingTable |
This table holds an emulation of D3D11/Metal style of resource binding. More... | |
Namespaces | |
Ogre | |
Ogre::BakedDescriptorSets | |
Macros | |
#define | NUM_BIND_CONST_BUFFERS 16u |
#define | NUM_BIND_READONLY_BUFFERS 16u |
#define | NUM_BIND_SAMPLERS 32u |
#define | NUM_BIND_TEX_BUFFERS 16u |
#define | NUM_BIND_TEXTURES 32u |
#define NUM_BIND_CONST_BUFFERS 16u |
#define NUM_BIND_READONLY_BUFFERS 16u |
#define NUM_BIND_SAMPLERS 32u |
#define NUM_BIND_TEX_BUFFERS 16u |
#define NUM_BIND_TEXTURES 32u |