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OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
Classes | |
| struct | Ogre::VulkanGlobalBindingTable |
| This table holds an emulation of D3D11/Metal style of resource binding. More... | |
Namespaces | |
| Ogre | |
| Ogre::BakedDescriptorSets | |
Macros | |
| #define | NUM_BIND_CONST_BUFFERS 16u |
| #define | NUM_BIND_READONLY_BUFFERS 16u |
| #define | NUM_BIND_SAMPLERS 32u |
| #define | NUM_BIND_TEX_BUFFERS 16u |
| #define | NUM_BIND_TEXTURES 32u |
| #define NUM_BIND_CONST_BUFFERS 16u |
| #define NUM_BIND_READONLY_BUFFERS 16u |
| #define NUM_BIND_SAMPLERS 32u |
| #define NUM_BIND_TEX_BUFFERS 16u |
| #define NUM_BIND_TEXTURES 32u |