OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
#include "OgreVulkanPrerequisites.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHighLevelGpuProgram.h"
Classes | |
struct | Ogre::VulkanConstantDefinitionBindingParam |
class | Ogre::VulkanProgram |
Specialisation of HighLevelGpuProgram to provide support for Vulkan Shader Language. More... | |
class | Ogre::VulkanProgram::CmdPreprocessorDefines |
Command object for setting macro defines. More... | |
Namespaces | |
Ogre | |
Enumerations | |
enum | Ogre::ShaderSyntax { Ogre::GLSL , Ogre::HLSL } |