OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::BufferInterface Class Referenceabstract

Most (if not all) buffers, can be treated with the same code. More...

#include <OgreBufferInterface.h>

+ Inheritance diagram for Ogre::BufferInterface:

Public Member Functions

 BufferInterface ()
 
virtual ~BufferInterface ()
 
virtual void _ensureDelayedImmutableBuffersAreReady ()
 
virtual void _notifyBuffer (BufferPacked *buffer)
 
virtual void advanceFrame ()=0
 
virtual void copyTo (BufferInterface *dstBuffer, size_t dstOffsetBytes, size_t srcOffsetBytes, size_t sizeBytes)=0
 
BufferPackedgetBufferPacked ()
 
virtual void *RESTRICT_ALIAS_RETURN map (size_t elementStart, size_t elementCount, MappingState prevMappingState, bool advanceFrame=true)=0
 
virtual void regressFrame ()=0
 
virtual void unmap (UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0)=0
 
void upload (const void *data, size_t elementStart, size_t elementCount)
 

Detailed Description

Most (if not all) buffers, can be treated with the same code.

Hence most equivalent functionality is encapsulated here.

Constructor & Destructor Documentation

◆ BufferInterface()

Ogre::BufferInterface::BufferInterface ( )

◆ ~BufferInterface()

virtual Ogre::BufferInterface::~BufferInterface ( )
inlinevirtual

Member Function Documentation

◆ _ensureDelayedImmutableBuffersAreReady()

virtual void Ogre::BufferInterface::_ensureDelayedImmutableBuffersAreReady ( )
virtual

Reimplemented in Ogre::D3D11BufferInterfaceBase.

◆ _notifyBuffer()

virtual void Ogre::BufferInterface::_notifyBuffer ( BufferPacked buffer)
inlinevirtual

Reimplemented in Ogre::NULLBufferInterface.

◆ advanceFrame()

◆ copyTo()

virtual void Ogre::BufferInterface::copyTo ( BufferInterface dstBuffer,
size_t  dstOffsetBytes,
size_t  srcOffsetBytes,
size_t  sizeBytes 
)
pure virtual

◆ getBufferPacked()

BufferPacked* Ogre::BufferInterface::getBufferPacked ( )
inline

◆ map()

virtual void* RESTRICT_ALIAS_RETURN Ogre::BufferInterface::map ( size_t  elementStart,
size_t  elementCount,
MappingState  prevMappingState,
bool  advanceFrame = true 
)
pure virtual

◆ regressFrame()

◆ unmap()

virtual void Ogre::BufferInterface::unmap ( UnmapOptions  unmapOption,
size_t  flushStartElem = 0,
size_t  flushSizeElem = 0 
)
pure virtual

◆ upload()

void Ogre::BufferInterface::upload ( const void *  data,
size_t  elementStart,
size_t  elementCount 
)

The documentation for this class was generated from the following file: