#include <OgreCompositorPassDef.h>
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| CompositorTargetDef (const String &renderTargetName, uint32 rtIndex, CompositorNodeDef *parentNodeDef) |
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| ~CompositorTargetDef () |
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CompositorPassDef * | addPass (CompositorPassType passType, IdString customId=IdString()) |
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const CompositorPassDefVec & | getCompositorPasses () const |
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CompositorPassDefVec & | getCompositorPassesNonConst () |
| @See getNodeDefinition. More...
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const CompositorNodeDef * | getParentNodeDef () const |
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IdString | getRenderTargetName () const |
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String | getRenderTargetNameStr () const |
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uint32 | getRtIndex () const |
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uint8 | getShadowMapSupportedLightTypes () const |
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bool | getTargetLevelBarrier () const |
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const CompositorPassTargetBarrierDef * | getTargetLevelBarrierDef () const |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void | setNumPasses (size_t numPasses) |
| Reserves enough memory for all passes (efficient allocation) More...
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void | setShadowMapSupportedLightTypes (uint8 types) |
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void | setTargetLevelBarrier (bool bBarrier) |
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◆ CompositorTargetDef()
◆ ~CompositorTargetDef()
Ogre::CompositorTargetDef::~CompositorTargetDef |
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◆ addPass()
◆ getCompositorPasses()
◆ getCompositorPassesNonConst()
@See getNodeDefinition.
Returns a non-const pointer. Use this only if you know what you're doing. Modifying a NodeDef while it's being used by CompositorNode instances is undefined. It's safe if you're sure it's not being used.
◆ getParentNodeDef()
◆ getRenderTargetName()
IdString Ogre::CompositorTargetDef::getRenderTargetName |
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const |
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◆ getRenderTargetNameStr()
String Ogre::CompositorTargetDef::getRenderTargetNameStr |
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const |
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inline |
◆ getRtIndex()
uint32 Ogre::CompositorTargetDef::getRtIndex |
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const |
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◆ getShadowMapSupportedLightTypes()
uint8 Ogre::CompositorTargetDef::getShadowMapSupportedLightTypes |
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const |
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◆ getTargetLevelBarrier()
bool Ogre::CompositorTargetDef::getTargetLevelBarrier |
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const |
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inline |
◆ getTargetLevelBarrierDef()
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
operator new, with debug line info
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
array operator new, with debug line info
◆ setNumPasses()
void Ogre::CompositorTargetDef::setNumPasses |
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size_t |
numPasses | ) |
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inline |
Reserves enough memory for all passes (efficient allocation)
- Parameters
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numPasses | The number of passes expected to contain. |
◆ setShadowMapSupportedLightTypes()
void Ogre::CompositorTargetDef::setShadowMapSupportedLightTypes |
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uint8 |
types | ) |
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inline |
◆ setTargetLevelBarrier()
void Ogre::CompositorTargetDef::setTargetLevelBarrier |
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bool |
bBarrier | ) |
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The documentation for this class was generated from the following file: