#include <OgreCompositorPassDef.h>
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|  | CompositorTargetDef (const String &renderTargetName, uint32 rtIndex, CompositorNodeDef *parentNodeDef) | 
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|  | ~CompositorTargetDef () | 
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| CompositorPassDef * | addPass (CompositorPassType passType, IdString customId=IdString()) | 
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| const CompositorPassDefVec & | getCompositorPasses () const | 
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| CompositorPassDefVec & | getCompositorPassesNonConst () | 
|  | @See getNodeDefinition.  More... 
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| const CompositorNodeDef * | getParentNodeDef () const | 
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| IdString | getRenderTargetName () const | 
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| String | getRenderTargetNameStr () const | 
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| uint32 | getRtIndex () const | 
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| uint8 | getShadowMapSupportedLightTypes () const | 
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| bool | getTargetLevelBarrier () const | 
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| const CompositorPassTargetBarrierDef * | getTargetLevelBarrierDef () const | 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info  More... 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new  More... 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info  More... 
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| void | setNumPasses (size_t numPasses) | 
|  | Reserves enough memory for all passes (efficient allocation)  More... 
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| void | setShadowMapSupportedLightTypes (uint8 types) | 
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| void | setTargetLevelBarrier (bool bBarrier) | 
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◆ CompositorTargetDef()
◆ ~CompositorTargetDef()
      
        
          | Ogre::CompositorTargetDef::~CompositorTargetDef | ( |  | ) |  | 
      
 
 
◆ addPass()
◆ getCompositorPasses()
◆ getCompositorPassesNonConst()
@See getNodeDefinition. 
Returns a non-const pointer. Use this only if you know what you're doing. Modifying a NodeDef while it's being used by CompositorNode instances is undefined. It's safe if you're sure it's not being used. 
 
 
◆ getParentNodeDef()
◆ getRenderTargetName()
  
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          | IdString Ogre::CompositorTargetDef::getRenderTargetName | ( |  | ) | const |  | inline | 
 
 
◆ getRenderTargetNameStr()
  
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          | String Ogre::CompositorTargetDef::getRenderTargetNameStr | ( |  | ) | const |  | inline | 
 
 
◆ getRtIndex()
  
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          | uint32 Ogre::CompositorTargetDef::getRtIndex | ( |  | ) | const |  | inline | 
 
 
◆ getShadowMapSupportedLightTypes()
  
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          | uint8 Ogre::CompositorTargetDef::getShadowMapSupportedLightTypes | ( |  | ) | const |  | inline | 
 
 
◆ getTargetLevelBarrier()
  
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          | bool Ogre::CompositorTargetDef::getTargetLevelBarrier | ( |  | ) | const |  | inline | 
 
 
◆ getTargetLevelBarrierDef()
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc > 
  
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          | void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |  
          |  |  | const char * | file, |  
          |  |  | int | line, |  
          |  |  | const char * | func |  
          |  | ) |  |  |  | inlineinherited | 
 
operator new, with debug line info 
 
 
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc > 
  
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          | void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |  
          |  |  | const char * | file, |  
          |  |  | int | line, |  
          |  |  | const char * | func |  
          |  | ) |  |  |  | inlineinherited | 
 
array operator new, with debug line info 
 
 
◆ setNumPasses()
  
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          | void Ogre::CompositorTargetDef::setNumPasses | ( | size_t | numPasses | ) |  |  | inline | 
 
Reserves enough memory for all passes (efficient allocation) 
- Parameters
- 
  
    | numPasses | The number of passes expected to contain. |  
 
 
 
◆ setShadowMapSupportedLightTypes()
  
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          | void Ogre::CompositorTargetDef::setShadowMapSupportedLightTypes | ( | uint8 | types | ) |  |  | inline | 
 
 
◆ setTargetLevelBarrier()
      
        
          | void Ogre::CompositorTargetDef::setTargetLevelBarrier | ( | bool | bBarrier | ) |  | 
      
 
 
The documentation for this class was generated from the following file: