OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::ControllerFunction< T > Class Template Referenceabstract

Subclasses of this class are responsible for performing a function on an input value for a Controller. More...

#include <OgreController.h>

+ Inheritance diagram for Ogre::ControllerFunction< T >:

Public Member Functions

 ControllerFunction (bool deltaInput)
 Constructor. More...
 
virtual ~ControllerFunction ()
 
virtual T calculate (T sourceValue)=0
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 

Detailed Description

template<typename T>
class Ogre::ControllerFunction< T >

Subclasses of this class are responsible for performing a function on an input value for a Controller.

Remarks
This abstract class provides the interface that needs to be supported for a custom function which can be 'plugged in' to a Controller instance, which controls some object value based on an input value. For example, the WaveControllerFunction class provided by Ogre allows you to use various waveforms to translate an input value to an output value.
You are free to create your own subclasses in order to define any function you wish.

Constructor & Destructor Documentation

◆ ControllerFunction()

template<typename T >
Ogre::ControllerFunction< T >::ControllerFunction ( bool  deltaInput)
inline

Constructor.

Parameters
deltaInputIf true, signifies that the input will be a delta value such that the function should add it to an internal counter before calculating the output.

◆ ~ControllerFunction()

template<typename T >
virtual Ogre::ControllerFunction< T >::~ControllerFunction ( )
inlinevirtual

Member Function Documentation

◆ calculate()

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info


The documentation for this class was generated from the following file: