OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
|
Represents a Direct3D rendering resource. More...
#include <OgreD3D11DeviceResource.h>
Public Member Functions | |
virtual void | notifyDeviceLost (D3D11Device *device)=0 |
virtual void | notifyDeviceRestored (D3D11Device *device, unsigned pass)=0 |
Represents a Direct3D rendering resource.
Provide unified interface to handle various device states. This class is intended to be used as protected base.
|
pure virtual |
|
pure virtual |