AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
beginOcclusionQuery() override | Ogre::D3D11HardwareOcclusionQuery | virtual |
D3D11HardwareOcclusionQuery(D3D11Device &device) | Ogre::D3D11HardwareOcclusionQuery | |
endOcclusionQuery() override | Ogre::D3D11HardwareOcclusionQuery | virtual |
getLastQuerysPixelcount() | Ogre::D3D11HardwareOcclusionQuery | inline |
Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount() const | Ogre::HardwareOcclusionQuery | inline |
HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery | |
isStillOutstanding() override | Ogre::D3D11HardwareOcclusionQuery | virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
pullOcclusionQuery(unsigned int *NumOfFragments) override | Ogre::D3D11HardwareOcclusionQuery | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~D3D11HardwareOcclusionQuery() override | Ogre::D3D11HardwareOcclusionQuery | |
~HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery | virtual |