OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::D3D9ResourceManager Class Reference

#include <OgreD3D9ResourceManager.h>

+ Inheritance diagram for Ogre::D3D9ResourceManager:

Public Member Functions

 D3D9ResourceManager ()
 
 ~D3D9ResourceManager ()
 
bool getAutoHardwareBufferManagement () const
 
D3D9ResourceCreationPolicy getCreationPolicy () const
 
void lockDeviceAccess ()
 
void notifyOnDeviceCreate (IDirect3DDevice9 *d3d9Device)
 
void notifyOnDeviceDestroy (IDirect3DDevice9 *d3d9Device)
 
void notifyOnDeviceLost (IDirect3DDevice9 *d3d9Device)
 
void notifyOnDeviceReset (IDirect3DDevice9 *d3d9Device)
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void setAutoHardwareBufferManagement (bool autoManagement)
 Set/Get automatic hardware buffers management. More...
 
void setCreationPolicy (D3D9ResourceCreationPolicy creationPolicy)
 
void unlockDeviceAccess ()
 

Friends

class D3D9Resource
 

Constructor & Destructor Documentation

◆ D3D9ResourceManager()

Ogre::D3D9ResourceManager::D3D9ResourceManager ( )

◆ ~D3D9ResourceManager()

Ogre::D3D9ResourceManager::~D3D9ResourceManager ( )

Member Function Documentation

◆ getAutoHardwareBufferManagement()

bool Ogre::D3D9ResourceManager::getAutoHardwareBufferManagement ( ) const
inline

◆ getCreationPolicy()

D3D9ResourceCreationPolicy Ogre::D3D9ResourceManager::getCreationPolicy ( ) const

◆ lockDeviceAccess()

void Ogre::D3D9ResourceManager::lockDeviceAccess ( )

◆ notifyOnDeviceCreate()

void Ogre::D3D9ResourceManager::notifyOnDeviceCreate ( IDirect3DDevice9 *  d3d9Device)

◆ notifyOnDeviceDestroy()

void Ogre::D3D9ResourceManager::notifyOnDeviceDestroy ( IDirect3DDevice9 *  d3d9Device)

◆ notifyOnDeviceLost()

void Ogre::D3D9ResourceManager::notifyOnDeviceLost ( IDirect3DDevice9 *  d3d9Device)

◆ notifyOnDeviceReset()

void Ogre::D3D9ResourceManager::notifyOnDeviceReset ( IDirect3DDevice9 *  d3d9Device)

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

◆ setAutoHardwareBufferManagement()

void Ogre::D3D9ResourceManager::setAutoHardwareBufferManagement ( bool  autoManagement)
inline

Set/Get automatic hardware buffers management.

This has affect only when multiple devices involved during the runtime. When enabled, an explicit system memory backup is created for buffers with no read caps - so in case of device swaps the content of the buffers can be restored from this copy. The default is false in order to reduce system memory consumption.

◆ setCreationPolicy()

void Ogre::D3D9ResourceManager::setCreationPolicy ( D3D9ResourceCreationPolicy  creationPolicy)

◆ unlockDeviceAccess()

void Ogre::D3D9ResourceManager::unlockDeviceAccess ( )

Friends And Related Function Documentation

◆ D3D9Resource

friend class D3D9Resource
friend

The documentation for this class was generated from the following file: