_getLightList() | Ogre::MovableObject | inline |
_getManager() const | Ogre::MovableObject | inline |
_getObjectData() | Ogre::MovableObject | inline |
_getParentNodeFullTransform() const | Ogre::MovableObject | |
_notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::MovableObject | inlinevirtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
AnimableObject() | Ogre::AnimableObject | inline |
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
c_DefaultLodMesh | Ogre::MovableObject | static |
calculateCameraDistance(uint32 _cameraSortMode, const ArrayVector3 &cameraPos, const ArrayVector3 &cameraDir, ArrayAabb *RESTRICT_ALIAS worldAabb, ArrayReal *RESTRICT_ALIAS worldRadius) | Ogre::MovableObject | inlinestatic |
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
Decal(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Decal | |
Deleted enum value | Ogre::TextureGpuListener | |
detachFromParent() | Ogre::MovableObject | |
ExceptionThrown enum value | Ogre::TextureGpuListener | |
FromStorageToSysRam enum value | Ogre::TextureGpuListener | |
FromSysRamToStorage enum value | Ogre::TextureGpuListener | |
FsaaSettingAlteredByApi enum value | Ogre::TextureGpuListener | |
GainedResidency enum value | Ogre::TextureGpuListener | |
getAnimableValueNames() const | Ogre::AnimableObject | inline |
getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
getCastShadows() const | Ogre::MovableObject | inline |
getCurrentMeshLod() const | Ogre::MovableObject | inline |
getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getDiffuseTexture() const | Ogre::Decal | |
getEmissiveTexture() const | Ogre::Decal | |
getId() const | Ogre::IdObject | inline |
getIgnoreAlphaDiffuse() const | Ogre::Decal | |
getLightMask() const | Ogre::MovableObject | inline |
getListener() const | Ogre::MovableObject | inline |
getLocalAabb() const | Ogre::MovableObject | |
getLocalRadius() const | Ogre::MovableObject | |
getMetalness() const | Ogre::Decal | inline |
getMovableType() const override | Ogre::Decal | virtual |
getName() const | Ogre::MovableObject | inline |
getNormalTexture() const | Ogre::Decal | |
getParentNode() const | Ogre::MovableObject | inline |
getParentSceneNode() const | Ogre::MovableObject | inline |
getQueryFlags() const | Ogre::MovableObject | inline |
getRenderingDistance() const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderQueueGroup() const | Ogre::MovableObject | inline |
getRoughness() const | Ogre::Decal | inline |
getShadowRenderingDistance() const | Ogre::MovableObject | inline |
getSkeletonInstance() const | Ogre::MovableObject | inline |
getUserObjectBindings() | Ogre::MovableObject | inline |
getUserObjectBindings() const | Ogre::MovableObject | inline |
getVisibilityFlags() const | Ogre::MovableObject | inline |
getVisible() const | Ogre::MovableObject | inline |
getWorldAabb() const | Ogre::MovableObject | |
getWorldAabbUpdated() | Ogre::MovableObject | |
getWorldRadius() const | Ogre::MovableObject | |
getWorldRadiusUpdated() | Ogre::MovableObject | |
IdObject(IdType id) | Ogre::IdObject | inline |
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
isAttached() const | Ogre::MovableObject | inline |
isStatic() const | Ogre::MovableObject | |
isVisible() const | Ogre::MovableObject | |
LostResidency enum value | Ogre::TextureGpuListener | |
mDiffuseIdx | Ogre::Decal | |
mEmissiveIdx | Ogre::Decal | |
MetadataCacheOutOfDate enum value | Ogre::TextureGpuListener | |
mGlobalIndex | Ogre::MovableObject | |
mIgnoreDiffuseAlpha | Ogre::Decal | |
mMetalness | Ogre::Decal | |
mNormalMapIdx | Ogre::Decal | |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
MovableObjectArray typedef | Ogre::MovableObject | |
mParentIndex | Ogre::MovableObject | |
mRenderables | Ogre::MovableObject | |
mRoughness | Ogre::Decal | |
notifyTextureChanged(TextureGpu *texture, TextureGpuListener::Reason reason, void *extraData) override | Ogre::Decal | virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
PoolTextureSlotChanged enum value | Ogre::TextureGpuListener | |
queryLights() const | Ogre::MovableObject | inline |
ReadyForRendering enum value | Ogre::TextureGpuListener | |
Reason enum name | Ogre::TextureGpuListener | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
ResidentToSysRamSync enum value | Ogre::TextureGpuListener | |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDiffuseTexture(TextureGpu *diffuseTex) | Ogre::Decal | |
setDiffuseTextureRaw(TextureGpu *diffuseTex, uint32 sliceIdx) | Ogre::Decal | |
setEmissiveTexture(TextureGpu *emissiveTex) | Ogre::Decal | |
setEmissiveTextureRaw(TextureGpu *emissiveTex, uint32 sliceIdx) | Ogre::Decal | |
setIgnoreAlphaDiffuse(bool bIgnore) | Ogre::Decal | |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setLocalAabb(const Aabb box) | Ogre::MovableObject | |
setMetalness(float value) | Ogre::Decal | |
setName(const String &name) | Ogre::MovableObject | inline |
setNormalTexture(TextureGpu *normalTex) | Ogre::Decal | |
setNormalTextureRaw(TextureGpu *normalTex, uint32 sliceIdx) | Ogre::Decal | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRectSize(Vector2 planeDimensions, Real depth) | Ogre::Decal | |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) override | Ogre::Decal | virtual |
setRoughness(float roughness) | Ogre::Decal | |
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setStatic(bool bStatic) | Ogre::MovableObject | |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
shouldStayLoaded(TextureGpu *texture) | Ogre::TextureGpuListener | inlinevirtual |
Unknown enum value | Ogre::TextureGpuListener | |
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~AnimableObject() | Ogre::AnimableObject | virtual |
~Decal() override | Ogre::Decal | |
~MovableObject() | Ogre::MovableObject | virtual |
~TextureGpuListener() | Ogre::TextureGpuListener | virtual |