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| EGLGLSupport () |
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| ~EGLGLSupport () |
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void | addConfig () |
| GL3PlusSupport::addConfig More...
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virtual bool | checkExtension (const String &ext) const |
| Check if an extension is available. More...
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::EGLContext | createNewContext (EGLDisplay eglDisplay, EGLConfig eglCfg, ::EGLContext shareList) const |
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Window * | createWindow (bool autoCreateWindow, GL3PlusRenderSystem *renderSystem, const String &windowTitle) |
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virtual ConfigOptionMap & | getConfigOptions () |
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virtual unsigned int | getDisplayMonitorCount () const |
| Gets the number of display monitors. More...
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EGLDisplay | getGLDisplay () |
| Get the Display connection used for rendering This function establishes the initial connection when necessary. More...
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const String & | getGLVendor () const |
| Get vendor information. More...
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const DriverVersion & | getGLVersion () const |
| Get version information. More...
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virtual size_t | getNumPriorityConfigOptions () const |
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virtual const char * | getPriorityConfigOption (size_t idx) const |
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void * | getProcAddress (const char *procname) const |
| GL3PlusSupport::getProcAddress More...
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uint32 | getSelectedDeviceIdx () const |
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const String & | getShaderCachePath () const |
| Get shader cache path. More...
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const String & | getShaderLibraryPath () const |
| Get shader library path. More...
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bool | hasMinGLVersion (int major, int minor) const |
| Check if GL Version is supported. More...
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virtual void | initialiseExtensions () |
| Initialises GL extensions, must be done AFTER the GL context has been established. More...
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Window * | newWindow (const String &name, uint32 width, uint32 height, bool fullScreen, const NameValuePairList *miscParams=0) |
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void | setConfigOption (const String &name, const String &value) |
| GL3PlusSupport::setConfigOption More...
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void | setShaderCachePath (String path) |
| Set shader cache path. More...
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void | setShaderLibraryPath (String path) |
| Set shader library path. More...
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void | start () |
| GL3PlusSupport::start More...
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void | stop () |
| GL3PlusSupport::stop More...
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String | validateConfig () |
| GL3PlusSupport::validateConfig More...
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