Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program.
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| FloatGpuParameterControllerValue (GpuProgramParametersSharedPtr params, size_t index) |
| Constructor. More...
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| ~FloatGpuParameterControllerValue () override |
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Real | getValue () const override |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void | setValue (Real value) override |
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Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program.
- Note
- Retrieving a value from the program parameters is not currently supported, therefore do not use this controller value as a source, only as a target.