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Object-Oriented Graphics Rendering Engine
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Ogre::GLSLESShader Member List
This is the complete list of members for
Ogre::GLSLESShader
, including all inherited members.
_getBindingDelegate
()
Ogre::GLSLESShader
inline
attachToProgramObject
(const GLuint programObject)
Ogre::GLSLESShader
bind
()
Ogre::GLSLESShader
bindParameters
(GpuProgramParametersSharedPtr params, uint16 mask)
Ogre::GLSLESShader
bindPassIterationParameters
(GpuProgramParametersSharedPtr params)
Ogre::GLSLESShader
bindSharedParameters
(GpuProgramParametersSharedPtr params, uint16 mask)
Ogre::GLSLESShader
compile
(const bool checkErrors=false)
Ogre::GLSLESShader
createParameters
()
Ogre::GLSLESShader
detachFromProgramObject
(const GLuint programObject)
Ogre::GLSLESShader
getGLProgramHandle
()
Ogre::GLSLESShader
getGLShaderHandle
() const
Ogre::GLSLESShader
inline
getGLShaderType
(GpuProgramType programType)
Ogre::GLSLESShader
getIsOptimised
()
Ogre::GLSLESShader
inline
getLanguage
() const
Ogre::GLSLESShader
getOptimisedSource
()
Ogre::GLSLESShader
inline
getOptimiserEnabled
() const
Ogre::GLSLESShader
inline
getPassFogStates
() const
Ogre::GLSLESShader
getPassSurfaceAndLightStates
() const
Ogre::GLSLESShader
getPassTransformStates
() const
Ogre::GLSLESShader
getPreprocessorDefines
() const
Ogre::GLSLESShader
inline
getShaderID
() const
Ogre::GLSLESShader
inline
getShaderTypeLabel
(GpuProgramType programType)
Ogre::GLSLESShader
GLSLESShader
(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::GLSLESShader
isLinked
()
Ogre::GLSLESShader
inline
setIsOptimised
(bool flag)
Ogre::GLSLESShader
inline
setLinked
(GLint flag)
Ogre::GLSLESShader
inline
setOptimisedSource
(const String &src)
Ogre::GLSLESShader
inline
setOptimiserEnabled
(bool enabled)
Ogre::GLSLESShader
setPreprocessorDefines
(const String &defines)
Ogre::GLSLESShader
inline
unbind
()
Ogre::GLSLESShader
unbindAll
()
Ogre::GLSLESShader
static
~GLSLESShader
()
Ogre::GLSLESShader
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