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2.3
Object-Oriented Graphics Rendering Engine
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- b -
BB_FLAG_CONST :
Ogre
BB_FLAG_INDEX :
Ogre
BB_FLAG_INDIRECT :
Ogre
BB_FLAG_READONLY :
Ogre
BB_FLAG_TEX :
Ogre
BB_FLAG_UAV :
Ogre
BB_FLAG_VERTEX :
Ogre
BBO_BOTTOM_CENTER :
Ogre::v1
BBO_BOTTOM_LEFT :
Ogre::v1
BBO_BOTTOM_RIGHT :
Ogre::v1
BBO_CENTER :
Ogre::v1
BBO_CENTER_LEFT :
Ogre::v1
BBO_CENTER_RIGHT :
Ogre::v1
BBO_TOP_CENTER :
Ogre::v1
BBO_TOP_LEFT :
Ogre::v1
BBO_TOP_RIGHT :
Ogre::v1
BBR_TEXCOORD :
Ogre::v1
BBR_VERTEX :
Ogre::v1
BBT_ORIENTED_COMMON :
Ogre::v1
BBT_ORIENTED_SELF :
Ogre::v1
BBT_PERPENDICULAR_COMMON :
Ogre::v1
BBT_PERPENDICULAR_SELF :
Ogre::v1
BBT_POINT :
Ogre::v1
BCT_BOOL :
Ogre
BCT_DOUBLE :
Ogre
BCT_FLOAT :
Ogre
BCT_INT :
Ogre
BCT_SAMPLER :
Ogre
BCT_SUBROUTINE :
Ogre
BCT_UINT :
Ogre
BCT_UNKNOWN :
Ogre
BlinnPhong :
Ogre::PbsBrdf
BlinnPhongFullLegacy :
Ogre::PbsBrdf
BlinnPhongLegacyMath :
Ogre::PbsBrdf
BlinnPhongSeparateDiffuseFresnel :
Ogre::PbsBrdf
BLOCK_BLEND :
Ogre
BLOCK_MACRO :
Ogre
BLOCK_SAMPLER :
Ogre
BP_TYPE_CONST :
Ogre
BP_TYPE_INDEX :
Ogre
BP_TYPE_INDIRECT :
Ogre
BP_TYPE_READONLY :
Ogre
BP_TYPE_TEX :
Ogre
BP_TYPE_UAV :
Ogre
BP_TYPE_VERTEX :
Ogre
BRDF_MASK :
Ogre::PbsBrdf
BT_DEFAULT :
Ogre
BT_DYNAMIC_DEFAULT :
Ogre
BT_DYNAMIC_PERSISTENT :
Ogre
BT_DYNAMIC_PERSISTENT_COHERENT :
Ogre
BT_IMMUTABLE :
Ogre
BuildInstantRadiosity :
Ogre::SceneFlags
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