OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::Grid3DPageStrategy Class Reference

Page strategy which loads new pages based on a regular 3D grid. More...

#include <OgreGrid3DPageStrategy.h>

+ Inheritance diagram for Ogre::Grid3DPageStrategy:

Public Member Functions

 Grid3DPageStrategy (PageManager *manager)
 
 ~Grid3DPageStrategy ()
 
PageStrategyDatacreateData ()
 Create a PageStrategyData instance containing the data specific to this PageStrategy. More...
 
void destroyData (PageStrategyData *d)
 Destroy a PageStrategyData instance containing the data specific to this PageStrategy. More...
 
virtual void frameEnd (Real timeElapsed, PagedWorldSection *section)
 Called when the frame ends. More...
 
virtual void frameStart (Real timeSinceLastFrame, PagedWorldSection *section)
 Called when the frame starts. More...
 
PageManagergetManager () const
 
const StringgetName () const
 
PageID getPageID (const Vector3 &worldPos, PagedWorldSection *section)
 Get the page ID for a given world position. More...
 
void notifyCamera (Camera *cam, PagedWorldSection *section)
 Called when a camera is used for any kind of rendering. More...
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 
void updateDebugDisplay (Page *p, SceneNode *sn)
 Update the contents of the passed in SceneNode to reflect the debug display of a given page. More...
 

Detailed Description

Page strategy which loads new pages based on a regular 3D grid.

Remarks
The grid can be up to 1024 x 1024 x 1024 cells in size. PageIDs are generated like this: (slice*1024 + row) * 1024 + col. The grid is centred around the grid origin, such that the boundaries of the cell around that origin are [-CellSize/2, CellSize/2)

Member Function Documentation

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info


The documentation for this class was generated from the following file: