OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::IrradianceField Member List

This is the complete list of members for Ogre::IrradianceField, including all inherited members.

createTextures()Ogre::IrradianceField
DebugVisualizationColour enum valueOgre::IrradianceField
DebugVisualizationDepth enum valueOgre::IrradianceField
DebugVisualizationMode enum nameOgre::IrradianceField
DebugVisualizationNone enum valueOgre::IrradianceField
destroyTextures()Ogre::IrradianceField
fillConstBufferData(const Matrix4 &viewMatrix, float *RESTRICT_ALIAS passBufferPtr) constOgre::IrradianceField
getConstBufferSize() constOgre::IrradianceField
getDebugTessellation() constOgre::IrradianceField
getDebugVisualizationMode() constOgre::IrradianceField
getDepthVarianceTex() constOgre::IrradianceFieldinline
getId() constOgre::IdObjectinline
getIrradianceTex() constOgre::IrradianceFieldinline
IdObject(IdType id)Ogre::IdObjectinline
initialize(const IrradianceFieldSettings &settings, const Vector3 &fieldOrigin, const Vector3 &fieldSize, VctLighting *vctLighting)Ogre::IrradianceField
IrradianceField(Root *root, SceneManager *sceneManager)Ogre::IrradianceField
IrradianceFieldRaster classOgre::IrradianceFieldfriend
operator()(const IdObject *left, const IdObject *right)Ogre::IdObjectinline
operator()(const IdObject &left, const IdObject &right)Ogre::IdObjectinline
reset()Ogre::IrradianceField
setDebugVisualization(IrradianceField::DebugVisualizationMode mode, SceneManager *sceneManager, uint8 tessellation)Ogre::IrradianceField
update(uint32 probesPerFrame=200u)Ogre::IrradianceField
~IrradianceField()Ogre::IrradianceField