OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::LodCollapseCost Class Referenceabstract

#include <OgreLodCollapseCost.h>

+ Inheritance diagram for Ogre::LodCollapseCost:

Public Member Functions

virtual ~LodCollapseCost ()
 
virtual Real computeEdgeCollapseCost (LodData *data, LodData::VertexI srci, LodData::Edge *dstEdge)=0
 Returns the collapse cost of the given edge. More...
 
virtual void computeVertexCollapseCost (LodData *data, LodData::VertexI vertexi, Real &collapseCost, LodData::VertexI &collapseToi)
 Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated. More...
 
virtual void initCollapseCosts (LodData *data)
 This is called after the LodInputProvider has initialized LodData. More...
 
virtual void initVertexCollapseCost (LodData *data, LodData::VertexI vertexi)
 Called from initCollapseCosts for every edge. More...
 
virtual void updateVertexCollapseCost (LodData *data, LodData::VertexI vertexi)
 Called when edge cost gets invalid. More...
 

Constructor & Destructor Documentation

◆ ~LodCollapseCost()

virtual Ogre::LodCollapseCost::~LodCollapseCost ( )
inlinevirtual

Member Function Documentation

◆ computeEdgeCollapseCost()

virtual Real Ogre::LodCollapseCost::computeEdgeCollapseCost ( LodData data,
LodData::VertexI  srci,
LodData::Edge dstEdge 
)
pure virtual

◆ computeVertexCollapseCost()

virtual void Ogre::LodCollapseCost::computeVertexCollapseCost ( LodData data,
LodData::VertexI  vertexi,
Real collapseCost,
LodData::VertexI collapseToi 
)
virtual

Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.

Reimplemented in Ogre::LodCollapseCostProfiler.

◆ initCollapseCosts()

virtual void Ogre::LodCollapseCost::initCollapseCosts ( LodData data)
virtual

This is called after the LodInputProvider has initialized LodData.

Reimplemented in Ogre::LodCollapseCostQuadric, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostOutside.

◆ initVertexCollapseCost()

virtual void Ogre::LodCollapseCost::initVertexCollapseCost ( LodData data,
LodData::VertexI  vertexi 
)
virtual

Called from initCollapseCosts for every edge.

◆ updateVertexCollapseCost()

virtual void Ogre::LodCollapseCost::updateVertexCollapseCost ( LodData data,
LodData::VertexI  vertexi 
)
virtual

Called when edge cost gets invalid.

Reimplemented in Ogre::LodCollapseCostQuadric.


The documentation for this class was generated from the following file: