OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::Node::Listener Class Reference

Listener which gets called back on Node events. More...

#include <OgreNode.h>

+ Inheritance diagram for Ogre::Node::Listener:

Public Member Functions

 Listener ()
 
virtual ~Listener ()
 
virtual void nodeAttached (const Node *)
 Node has been attached to a parent. More...
 
virtual void nodeDestroyed (const Node *)
 Node is being destroyed. More...
 
virtual void nodeDetached (const Node *)
 Node has been detached from a parent. More...
 
virtual void nodeUpdated (const Node *)
 Called when a node gets updated. More...
 

Detailed Description

Listener which gets called back on Node events.

Constructor & Destructor Documentation

◆ Listener()

Ogre::Node::Listener::Listener ( )
inline

◆ ~Listener()

virtual Ogre::Node::Listener::~Listener ( )
virtual

Member Function Documentation

◆ nodeAttached()

virtual void Ogre::Node::Listener::nodeAttached ( const Node )
inlinevirtual

Node has been attached to a parent.

◆ nodeDestroyed()

virtual void Ogre::Node::Listener::nodeDestroyed ( const Node )
inlinevirtual

Node is being destroyed.

Reimplemented in Ogre::v1::RibbonTrail.

◆ nodeDetached()

virtual void Ogre::Node::Listener::nodeDetached ( const Node )
inlinevirtual

Node has been detached from a parent.

◆ nodeUpdated()

virtual void Ogre::Node::Listener::nodeUpdated ( const Node )
inlinevirtual

Called when a node gets updated.

Remarks
Note that this happens when the node's derived update happens, not every time a method altering it's state occurs. There may be several state-changing calls but only one of these calls, when the node graph is fully updated.

Reimplemented in Ogre::v1::RibbonTrail.


The documentation for this class was generated from the following file: