_addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual |
_addCompositorTexture(IdString name, TextureGpu *tex) | Ogre::SceneManager | |
_addOctreeNode(OctreeNode *, Octree *octree, int depth=0) | Ogre::OctreeSceneManager | |
_addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
_alertVisibleObjects(void) | Ogre::OctreeSceneManager | virtual |
_applySceneAnimations(void) | Ogre::SceneManager | virtual |
_areRenderStateChangesSuppressed(void) const | Ogre::SceneManager | inlinevirtual |
_calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager | |
_collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager | |
_createCubemapProbe(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | virtual |
_createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
_createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
_cullPhase01(Camera *cullCamera, Camera *renderCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::SceneManager | virtual |
_destroyAllCubemapProbes(void) | Ogre::SceneManager | virtual |
_destroyCubemapProbe(InternalCubemapProbe *probe) | Ogre::SceneManager | virtual |
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) | Ogre::OctreeSceneManager | virtual |
_frameEnded(void) | Ogre::SceneManager | |
_getActivePassForwardPlus(void) | Ogre::SceneManager | inline |
_getAutoParamDataSource(void) const | Ogre::SceneManager | inline |
_getCombinedVisibilityMask(void) const | Ogre::SceneManager | |
_getCurrentRenderStage() const | Ogre::SceneManager | inline |
_getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
_getLightMemoryManager(void) | Ogre::SceneManager | inline |
_getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
_getTagPointNodeMemoryManager(void) | Ogre::SceneManager | inline |
_getTmpVisibleObjectsList() | Ogre::SceneManager | inline |
_handleLodEvents() | Ogre::SceneManager | |
_markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual |
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
_pauseRendering() | Ogre::SceneManager | virtual |
_releaseManualHardwareResources() | Ogre::SceneManager | virtual |
_removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual |
_removeCompositorTextures(size_t from) | Ogre::SceneManager | |
_removeOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager | |
_removeSkeletonDef(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
_removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
_renderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual |
_renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual |
_restoreManualHardwareResources() | Ogre::SceneManager | virtual |
_resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual |
_setCamerasInProgress(const CamerasInProgress &cameras) | Ogre::SceneManager | inline |
_setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager | |
_setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline |
_setCurrentShadowNode(CompositorShadowNode *shadowNode, bool isReused) | Ogre::SceneManager | |
_setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual |
_setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager | |
_setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager | |
_setPrePassMode(PrePassMode mode, const TextureGpuVec &prepassTextures, TextureGpu *prepassDepthTexture, TextureGpu *ssrTexture) | Ogre::SceneManager | |
_setRefractions(TextureGpu *depthTextureNoMsaa, TextureGpu *refractionsTexture) | Ogre::SceneManager | |
_suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual |
_updateOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager | |
_updateSceneGraph(Camera *cam) | Ogre::OctreeSceneManager | virtual |
_updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager | |
addListener(Listener *s) | Ogre::SceneManager | virtual |
addLodListener(LodListener *listener) | Ogre::SceneManager | |
addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual |
addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
AnimationIterator typedef | Ogre::SceneManager | |
CameraIterator typedef | Ogre::SceneManager | |
clearFrameData(void) | Ogre::SceneManager | |
clearScene(void) | Ogre::OctreeSceneManager | |
Ogre::SceneManager::clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual |
createAABBQuery(const AxisAlignedBox &box, uint32 mask) | Ogre::OctreeSceneManager | virtual |
createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual |
createAnimationState(const String &animName) | Ogre::SceneManager | virtual |
createBillboardChain() | Ogre::SceneManager | virtual |
createBillboardSet(unsigned int poolSize=20, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createCamera(const String &name) | Ogre::OctreeSceneManager | virtual |
Ogre::SceneManager::createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual |
createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createIntersectionQuery(uint32 mask) | Ogre::OctreeSceneManager | virtual |
createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createLight() | Ogre::SceneManager | virtual |
createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual |
createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual |
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask) | Ogre::OctreeSceneManager | virtual |
createRayQuery(const Ray &ray, uint32 mask) | Ogre::OctreeSceneManager | virtual |
createRectangle2D(SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual |
createRibbonTrail() | Ogre::SceneManager | virtual |
createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
createSceneNodeImpl(void) | Ogre::OctreeSceneManager | virtual |
createSceneNodeImpl(const String &name) | Ogre::OctreeSceneManager | virtual |
createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
createSphereQuery(const Sphere &sphere, uint32 mask) | Ogre::OctreeSceneManager | virtual |
createStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
createTagPoint(void) | Ogre::SceneManager | virtual |
createWireAabb(void) | Ogre::SceneManager | virtual |
cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager | |
defragmentMemoryPools(void) | Ogre::SceneManager | |
destroyAllAnimations(void) | Ogre::SceneManager | virtual |
destroyAllAnimationStates(void) | Ogre::SceneManager | virtual |
destroyAllBillboardChains(void) | Ogre::SceneManager | virtual |
destroyAllBillboardSets(void) | Ogre::SceneManager | virtual |
destroyAllCameras(void) | Ogre::SceneManager | virtual |
destroyAllDecals(void) | Ogre::SceneManager | virtual |
destroyAllEntities(void) | Ogre::SceneManager | virtual |
destroyAllItems(void) | Ogre::SceneManager | virtual |
destroyAllLights(void) | Ogre::SceneManager | virtual |
destroyAllManualObjects(void) | Ogre::SceneManager | virtual |
destroyAllMovableObjects(void) | Ogre::SceneManager | virtual |
destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
destroyAllParticleSystems(void) | Ogre::SceneManager | virtual |
destroyAllRectangle2D(void) | Ogre::SceneManager | virtual |
destroyAllRibbonTrails(void) | Ogre::SceneManager | virtual |
destroyAllStaticGeometry(void) | Ogre::SceneManager | virtual |
destroyAllWireAabbs(void) | Ogre::SceneManager | virtual |
destroyAnimation(const String &name) | Ogre::SceneManager | virtual |
destroyAnimationState(const String &name) | Ogre::SceneManager | virtual |
destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual |
destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual |
destroyCamera(Camera *cam) | Ogre::SceneManager | virtual |
destroyDecal(Decal *decal) | Ogre::SceneManager | virtual |
destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual |
destroyItem(Item *item) | Ogre::SceneManager | virtual |
destroyLight(Light *light) | Ogre::SceneManager | virtual |
destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual |
destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual |
destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual |
destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual |
destroyRectangle2D(Rectangle2D *rect) | Ogre::SceneManager | virtual |
destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual |
destroySceneNode(const String &name) | Ogre::OctreeSceneManager | virtual |
Ogre::SceneManager::destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual |
destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager | |
destroyStaticGeometry(v1::StaticGeometry *geom) | Ogre::SceneManager | virtual |
destroyStaticGeometry(const String &name) | Ogre::SceneManager | virtual |
destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual |
EnvFeatures enum name | Ogre::SceneManager | |
EnvFeatures_DiffuseGiFromReflectionProbe enum value | Ogre::SceneManager | |
estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual |
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual |
executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager | |
extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
findCamera(IdString name) const | Ogre::SceneManager | virtual |
findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual |
findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual |
findNodesIn(const AxisAlignedBox &box, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
findNodesIn(const Sphere &sphere, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
findNodesIn(const PlaneBoundedVolume &volume, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
findNodesIn(const Ray &ray, list< SceneNode * >::type &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager | |
findSceneNodes(const String &name) const | Ogre::SceneManager | |
getAmbientLightHemisphereDir(void) const | Ogre::SceneManager | inline |
getAmbientLightLowerHemisphere(void) const | Ogre::SceneManager | inline |
getAmbientLightUpperHemisphere(void) const | Ogre::SceneManager | inline |
getAnimation(const String &name) const | Ogre::SceneManager | virtual |
getAnimationIterator(void) | Ogre::SceneManager | inline |
getAnimations() const | Ogre::SceneManager | inline |
getAnimationState(const String &animName) const | Ogre::SceneManager | virtual |
getAnimationStateIterator(void) | Ogre::SceneManager | inline |
getCameraIterator(void) | Ogre::SceneManager | inline |
getCameras() const | Ogre::SceneManager | inline |
getCamerasInProgress(void) const | Ogre::SceneManager | inline |
getCompositorTextures(void) const | Ogre::SceneManager | inline |
getCurrentCastersBox(void) const | Ogre::SceneManager | |
getCurrentCompositorPass(void) const | Ogre::SceneManager | inline |
getCurrentPassDepthTextureNoMsaa(void) const | Ogre::SceneManager | inline |
getCurrentPrePassDepthTexture(void) const | Ogre::SceneManager | inline |
getCurrentPrePassMode(void) const | Ogre::SceneManager | inline |
getCurrentPrePassTextures(void) const | Ogre::SceneManager | inline |
getCurrentRefractionsTexture(void) const | Ogre::SceneManager | inline |
getCurrentShadowNode(void) const | Ogre::SceneManager | inline |
getCurrentSsrTexture(void) const | Ogre::SceneManager | inline |
getCurrentViewport0(void) const | Ogre::SceneManager | inline |
getDecalsDiffuse(void) const | Ogre::SceneManager | inline |
getDecalsEmissive(void) const | Ogre::SceneManager | inline |
getDecalsNormals(void) const | Ogre::SceneManager | inline |
getDestinationRenderSystem() | Ogre::SceneManager | |
getDisplaySceneNodes(void) const | Ogre::SceneManager | inlinevirtual |
getDummySceneNode(void) const | Ogre::SceneManager | inline |
getEnvFeatures(void) const | Ogre::SceneManager | inline |
getFindVisibleObjects(void) | Ogre::SceneManager | inlinevirtual |
getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual |
getFogColour(void) const | Ogre::SceneManager | virtual |
getFogDensity(void) const | Ogre::SceneManager | virtual |
getFogEnd(void) const | Ogre::SceneManager | virtual |
getFogMode(void) const | Ogre::SceneManager | virtual |
getFogStart(void) const | Ogre::SceneManager | virtual |
getForwardPlus(void) | Ogre::SceneManager | inline |
getGlobalLightList(void) const | Ogre::SceneManager | inline |
getId() const | Ogre::IdObject | inline |
getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual |
getLightMask(void) const | Ogre::SceneManager | inline |
getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual |
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager | |
getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual |
getName(void) const | Ogre::SceneManager | inline |
getNumCompositorTextures(void) const | Ogre::SceneManager | inline |
getNumWorkerThreads() const | Ogre::SceneManager | inline |
getOption(const String &, void *) | Ogre::OctreeSceneManager | virtual |
getOptionKeys(StringVector &refKeys) | Ogre::OctreeSceneManager | virtual |
getOptionValues(const String &key, StringVector &refValueList) | Ogre::OctreeSceneManager | virtual |
getRadialDensityMask(void) const | Ogre::SceneManager | inline |
getRelativeOrigin(void) const | Ogre::SceneManager | |
getRenderQueue(void) const | Ogre::SceneManager | inline |
getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | |
getSceneNode(IdType id) | Ogre::SceneManager | |
getSceneNode(IdType id) const | Ogre::SceneManager | |
getShadowColour(void) const | Ogre::SceneManager | virtual |
getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager | virtual |
getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inlinevirtual |
getShadowFarDistance(void) const | Ogre::SceneManager | inlinevirtual |
getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inlinevirtual |
getShowBoundingBoxes() const | Ogre::SceneManager | virtual |
getSky(void) | Ogre::SceneManager | inline |
getSkyMaterial(void) | Ogre::SceneManager | inline |
getSkyMethod(void) const | Ogre::SceneManager | inline |
getSphericalHarmonics(void) const | Ogre::SceneManager | inline |
getStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
getTypeName(void) const | Ogre::OctreeSceneManager | virtual |
getVisibilityMask(void) const | Ogre::SceneManager | inline |
hasAnimation(const String &name) const | Ogre::SceneManager | virtual |
hasAnimationState(const String &name) const | Ogre::SceneManager | virtual |
hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
hasStaticGeometry(const String &name) const | Ogre::SceneManager | virtual |
IdObject(IdType id) | Ogre::IdObject | inline |
IlluminationRenderStage enum name | Ogre::SceneManager | |
init(AxisAlignedBox &box, int d) | Ogre::OctreeSceneManager | |
injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
intersect_call | Ogre::OctreeSceneManager | static |
IRS_NONE enum value | Ogre::SceneManager | |
IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
isCurrentShadowNodeReused(void) const | Ogre::SceneManager | inline |
isDecalsDiffuseEmissiveMerged(void) const | Ogre::SceneManager | |
isLateMaterialResolving() const | Ogre::SceneManager | inlinevirtual |
isSkyEnabled(void) const | Ogre::SceneManager | inline |
isUsingInstancedStereo(void) const | Ogre::SceneManager | |
MovableObjectIterator typedef | Ogre::SceneManager | |
MovableObjectVec typedef | Ogre::SceneManager | |
notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager | |
notifyStaticDirty(Node *node) | Ogre::SceneManager | |
OctreeAxisAlignedBoxSceneQuery class | Ogre::OctreeSceneManager | friend |
OctreeIntersectionSceneQuery class | Ogre::OctreeSceneManager | friend |
OctreePlaneBoundedVolumeListSceneQuery class | Ogre::OctreeSceneManager | friend |
OctreeRaySceneQuery class | Ogre::OctreeSceneManager | friend |
OctreeSceneManager(const String &name) | Ogre::OctreeSceneManager | |
OctreeSceneManager(const String &name, AxisAlignedBox &box, int max_depth) | Ogre::OctreeSceneManager | |
OctreeSphereSceneQuery class | Ogre::OctreeSceneManager | friend |
OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
PrefabType enum name | Ogre::SceneManager | |
prepareWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
PT_CUBE enum value | Ogre::SceneManager | |
PT_PLANE enum value | Ogre::SceneManager | |
PT_SPHERE enum value | Ogre::SceneManager | |
QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static |
QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static |
registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
removeListener(Listener *s) | Ogre::SceneManager | virtual |
removeLodListener(LodListener *listener) | Ogre::SceneManager | |
removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual |
removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual |
reserveSlotsInGlobalLightList(size_t addSlotsToCapacity=0) | Ogre::SceneManager | |
resize(const AxisAlignedBox &box) | Ogre::OctreeSceneManager | |
SceneManager(const String &instanceName, size_t numWorkerThreads) | Ogre::SceneManager | |
SceneNodeList typedef | Ogre::SceneManager | |
setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f, uint32 envFeatures=0xffffffff) | Ogre::SceneManager | |
setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager | |
setDecalsDiffuse(TextureGpu *tex) | Ogre::SceneManager | |
setDecalsEmissive(TextureGpu *tex) | Ogre::SceneManager | |
setDecalsNormals(TextureGpu *tex) | Ogre::SceneManager | |
setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual |
setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual |
setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual |
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::SceneManager | |
setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, uint32 cubemapProbesPerCel, float minDistance, float maxDistance) | Ogre::SceneManager | |
setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inlinevirtual |
setLightMask(uint32 mask) | Ogre::SceneManager | inline |
setOption(const String &, const void *) | Ogre::OctreeSceneManager | virtual |
setRadialDensityMask(bool bEnabled, const float radius[3]) | Ogre::SceneManager | |
setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual |
setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual |
setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual |
setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual |
setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual |
setShadowTextureCasterMaterial(const String &name) | Ogre::SceneManager | virtual |
setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual |
setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual |
setShowBoxes(bool b) | Ogre::OctreeSceneManager | inline |
setSky(bool bEnabled, SkyMethod skyMethod, TextureGpu *texture) | Ogre::SceneManager | |
setSky(bool bEnabled, SkyMethod skyMethod, const String &texName, const String &resourceGroup) | Ogre::SceneManager | |
setSphericalHarmonics(Vector3 ambientSphericalHarmonics[9]) | Ogre::SceneManager | |
setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual |
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual |
showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual |
shrinkToFitMemoryPools(void) | Ogre::SceneManager | |
SkyCubemap enum value | Ogre::SceneManager | |
SkyEquirectangular enum value | Ogre::SceneManager | |
SkyMethod enum name | Ogre::SceneManager | |
unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
updateAllAnimations() | Ogre::SceneManager | |
updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager | |
updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
updateAllTagPoints(void) | Ogre::SceneManager | |
updateAllTransforms() | Ogre::SceneManager | |
updateSceneGraph() | Ogre::SceneManager | |
waitForPendingUserScalableTask() | Ogre::SceneManager | |
walkOctree(OctreeCamera *, RenderQueue *, Octree *, VisibleObjectsBoundsInfo *visibleBounds, bool foundvisible, bool onlyShadowCasters) | Ogre::OctreeSceneManager | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~OctreeSceneManager() | Ogre::OctreeSceneManager | |
~SceneManager() | Ogre::SceneManager | virtual |