buildEnd() | Ogre::PccPerPixelGridPlacement | |
buildStart(uint32 resolution, Camera *camera, PixelFormatGpu pixelFormat=PFG_RGBA8_UNORM_SRGB, float camNear=0.5f, float camFar=500.0f) | Ogre::PccPerPixelGridPlacement | |
getFullRegion() const | Ogre::PccPerPixelGridPlacement | inline |
getMaxNumProbes() const | Ogre::PccPerPixelGridPlacement | |
getNumProbes() const | Ogre::PccPerPixelGridPlacement | inline |
getOverlap() const | Ogre::PccPerPixelGridPlacement | inline |
getParallaxCorrectedCubemap() | Ogre::PccPerPixelGridPlacement | inline |
getSnapDeviationError() const | Ogre::PccPerPixelGridPlacement | inline |
getSnapSidesDeviationErrorMax() const | Ogre::PccPerPixelGridPlacement | |
getSnapSidesDeviationErrorMin() const | Ogre::PccPerPixelGridPlacement | |
PccPerPixelGridPlacement() | Ogre::PccPerPixelGridPlacement | |
preCopyRenderTargetToCubemap(TextureGpu *renderTarget, uint32 cubemapArrayIdx) | Ogre::PccPerPixelGridPlacement | virtual |
setFullRegion(const Aabb &fullRegion) | Ogre::PccPerPixelGridPlacement | |
setNumProbes(uint32 numProbes[3]) | Ogre::PccPerPixelGridPlacement | |
setOverlap(const Vector3 &overlap) | Ogre::PccPerPixelGridPlacement | |
setParallaxCorrectedCubemapAuto(ParallaxCorrectedCubemapAuto *pcc) | Ogre::PccPerPixelGridPlacement | |
setSnapDeviationError(const Vector3 &relativeError) | Ogre::PccPerPixelGridPlacement | |
setSnapSides(const Vector3 &snapSidesDeviationErrorMin, const Vector3 &snapSidesDeviationErrorMax) | Ogre::PccPerPixelGridPlacement | |
~ParallaxCorrectedCubemapAutoListener() | Ogre::ParallaxCorrectedCubemapAutoListener | virtual |
~PccPerPixelGridPlacement() | Ogre::PccPerPixelGridPlacement | |