#include <OgreSDLWindow.h>
◆ SDLWindow()
      
        
          | Ogre::SDLWindow::SDLWindow | ( |  | ) |  | 
      
 
 
◆ ~SDLWindow()
      
        
          | Ogre::SDLWindow::~SDLWindow | ( |  | ) |  | 
      
 
 
◆ copyContentsToMemory()
      
        
          | void Ogre::SDLWindow::copyContentsToMemory | ( | const Box & | src, | 
        
          |  |  | const PixelBox & | dst, | 
        
          |  |  | FrameBuffer | buffer | 
        
          |  | ) |  |  | 
      
 
Overridden - see RenderTarget. 
 
 
◆ create()
      
        
          | void Ogre::SDLWindow::create | ( | const String & | name, | 
        
          |  |  | unsigned int | width, | 
        
          |  |  | unsigned int | height, | 
        
          |  |  | bool | fullScreen, | 
        
          |  |  | const NameValuePairList * | miscParams | 
        
          |  | ) |  |  | 
      
 
 
◆ destroy()
      
        
          | void Ogre::SDLWindow::destroy | ( |  | ) |  | 
      
 
Overridden - see RenderWindow. 
 
 
◆ getCustomAttribute()
  
  | 
        
          | void Ogre::SDLWindow::getCustomAttribute | ( | const String & | name, |  
          |  |  | void * | pData |  
          |  | ) |  |  |  | inline | 
 
Overridden - see RenderTarget. 
 
 
◆ isActive()
      
        
          | bool Ogre::SDLWindow::isActive | ( |  | ) | const | 
      
 
Overridden - see RenderWindow. 
 
 
◆ isClosed()
      
        
          | bool Ogre::SDLWindow::isClosed | ( |  | ) | const | 
      
 
Overridden - see RenderWindow. 
 
 
◆ isFullScreen()
  
  | 
        
          | bool Ogre::SDLWindow::isFullScreen | ( |  | ) | const |  | inline | 
 
 
◆ isVSyncEnabled()
      
        
          | bool Ogre::SDLWindow::isVSyncEnabled | ( |  | ) | const | 
      
 
RenderWindow::isVSyncEnabled 
RenderWindow::isVSyncEnabled 
 
 
◆ reposition()
      
        
          | void Ogre::SDLWindow::reposition | ( | int | left, | 
        
          |  |  | int | top | 
        
          |  | ) |  |  | 
      
 
Overridden - see RenderWindow. 
 
 
◆ requiresTextureFlipping()
  
  | 
        
          | bool Ogre::SDLWindow::requiresTextureFlipping | ( |  | ) | const |  | inline | 
 
 
◆ resize()
      
        
          | void Ogre::SDLWindow::resize | ( | unsigned int | width, | 
        
          |  |  | unsigned int | height | 
        
          |  | ) |  |  | 
      
 
Overridden - see RenderWindow. 
 
 
◆ setVSyncEnabled()
      
        
          | void Ogre::SDLWindow::setVSyncEnabled | ( | bool | vsync | ) |  | 
      
 
RenderWindow::setVSyncEnabled 
RenderWindow::setVSyncEnabled 
 
 
◆ swapBuffers()
      
        
          | void Ogre::SDLWindow::swapBuffers | ( |  | ) |  | 
      
 
Overridden - see RenderWindow. 
 
 
The documentation for this class was generated from the following file: