#include <OgreSDLWindow.h>
◆ SDLWindow()
Ogre::SDLWindow::SDLWindow |
( |
| ) |
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◆ ~SDLWindow()
Ogre::SDLWindow::~SDLWindow |
( |
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◆ copyContentsToMemory()
void Ogre::SDLWindow::copyContentsToMemory |
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const Box & |
src, |
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const PixelBox & |
dst, |
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FrameBuffer |
buffer |
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) |
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Overridden - see RenderTarget.
◆ create()
void Ogre::SDLWindow::create |
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const String & |
name, |
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unsigned int |
width, |
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unsigned int |
height, |
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bool |
fullScreen, |
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const NameValuePairList * |
miscParams |
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) |
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◆ destroy()
void Ogre::SDLWindow::destroy |
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| ) |
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Overridden - see RenderWindow.
◆ getCustomAttribute()
void Ogre::SDLWindow::getCustomAttribute |
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const String & |
name, |
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void * |
pData |
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) |
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inline |
Overridden - see RenderTarget.
◆ isActive()
bool Ogre::SDLWindow::isActive |
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| ) |
const |
Overridden - see RenderWindow.
◆ isClosed()
bool Ogre::SDLWindow::isClosed |
( |
| ) |
const |
Overridden - see RenderWindow.
◆ isFullScreen()
bool Ogre::SDLWindow::isFullScreen |
( |
| ) |
const |
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inline |
◆ isVSyncEnabled()
bool Ogre::SDLWindow::isVSyncEnabled |
( |
| ) |
const |
RenderWindow::isVSyncEnabled
RenderWindow::isVSyncEnabled
◆ reposition()
void Ogre::SDLWindow::reposition |
( |
int |
left, |
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int |
top |
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) |
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Overridden - see RenderWindow.
◆ requiresTextureFlipping()
bool Ogre::SDLWindow::requiresTextureFlipping |
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const |
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inline |
◆ resize()
void Ogre::SDLWindow::resize |
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unsigned int |
width, |
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unsigned int |
height |
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) |
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Overridden - see RenderWindow.
◆ setVSyncEnabled()
void Ogre::SDLWindow::setVSyncEnabled |
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bool |
vsync | ) |
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RenderWindow::setVSyncEnabled
RenderWindow::setVSyncEnabled
◆ swapBuffers()
void Ogre::SDLWindow::swapBuffers |
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| ) |
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Overridden - see RenderWindow.
The documentation for this class was generated from the following file: