Class which will create instances of a given SceneManager.  
 More...
#include <OgreSceneManager.h>
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|  | SceneManagerFactory () | 
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| virtual | ~SceneManagerFactory () | 
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| virtual SceneManager * | createInstance (const String &instanceName, size_t numWorkerThreads)=0 | 
|  | Create a new instance of a SceneManager.  More... 
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| virtual void | destroyInstance (SceneManager *instance)=0 | 
|  | Destroy an instance of a SceneManager.  More... 
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| virtual const SceneManagerMetaData & | getMetaData () const | 
|  | Get information about the SceneManager type created by this factory.  More... 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info  More... 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new  More... 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info  More... 
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Class which will create instances of a given SceneManager. 
◆ SceneManagerFactory()
  
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          | Ogre::SceneManagerFactory::SceneManagerFactory | ( |  | ) |  |  | inline | 
 
 
◆ ~SceneManagerFactory()
  
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          | virtual Ogre::SceneManagerFactory::~SceneManagerFactory | ( |  | ) |  |  | virtual | 
 
 
◆ createInstance()
  
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          | virtual SceneManager* Ogre::SceneManagerFactory::createInstance | ( | const String & | instanceName, |  
          |  |  | size_t | numWorkerThreads |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ destroyInstance()
  
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          | virtual void Ogre::SceneManagerFactory::destroyInstance | ( | SceneManager * | instance | ) |  |  | pure virtual | 
 
 
◆ getMetaData()
Get information about the SceneManager type created by this factory. 
 
 
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc > 
  
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          | void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |  
          |  |  | const char * | file, |  
          |  |  | int | line, |  
          |  |  | const char * | func |  
          |  | ) |  |  |  | inlineinherited | 
 
operator new, with debug line info 
 
 
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc > 
  
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          | void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |  
          |  |  | const char * | file, |  
          |  |  | int | line, |  
          |  |  | const char * | func |  
          |  | ) |  |  |  | inlineinherited | 
 
array operator new, with debug line info 
 
 
The documentation for this class was generated from the following file: