_decrementRefCount() | Ogre::SkeletonInstance | |
_disableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance | |
_enableAnimation(SkeletonAnimation *animation) | Ogre::SkeletonInstance | |
_getBoneFullTransform(size_t index) const | Ogre::SkeletonInstance | inline |
_getMemoryBlock() const | Ogre::SkeletonInstance | |
_getMemoryUniqueOffset() const | Ogre::SkeletonInstance | |
_getRefCount() const | Ogre::SkeletonInstance | |
_getTransformArray() const | Ogre::SkeletonInstance | inline |
_incrementRefCount() | Ogre::SkeletonInstance | |
_updateBoneStartTransforms() | Ogre::SkeletonInstance | |
addAnimationsFromSkeleton(const String &skelName, const String &groupName) | Ogre::SkeletonInstance | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
BoneVec typedef | Ogre::SkeletonInstance | |
getActiveAnimations() const | Ogre::SkeletonInstance | inline |
getAnimation(IdString name) | Ogre::SkeletonInstance | |
getAnimations() const | Ogre::SkeletonInstance | inline |
getAnimationsNonConst() | Ogre::SkeletonInstance | inline |
getBone(IdString boneName) | Ogre::SkeletonInstance | |
getBone(size_t index) | Ogre::SkeletonInstance | |
getDefinition() const | Ogre::SkeletonInstance | inline |
getNumBones() const | Ogre::SkeletonInstance | |
getParentNode() const | Ogre::SkeletonInstance | inline |
getTransforms(SimpleMatrixAf4x3 *RESTRICT_ALIAS outTransform, const FastArray< unsigned short > &usedBones) const | Ogre::SkeletonInstance | |
hasAnimation(IdString name) const | Ogre::SkeletonInstance | |
hasBone(IdString name) const | Ogre::SkeletonInstance | |
isManualBone(Bone *bone) | Ogre::SkeletonInstance | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
resetToPose() | Ogre::SkeletonInstance | |
setManualBone(Bone *bone, bool isManual) | Ogre::SkeletonInstance | |
setParentNode(Node *parentNode) | Ogre::SkeletonInstance | |
setSceneNodeAsParentOfBone(Bone *bone, SceneNode *nodeParent) | Ogre::SkeletonInstance | |
SkeletonInstance(const SkeletonDef *skeletonDef, BoneMemoryManager *boneMemoryManager) | Ogre::SkeletonInstance | |
update() | Ogre::SkeletonInstance | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SkeletonInstance() | Ogre::SkeletonInstance | |