OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::ResourceAccess Namespace Reference

Enumerations

enum  ResourceAccess { Undefined = 0x00 , Read = 0x01 , Write = 0x02 , ReadWrite = Read | Write }
 Enum identifying the texture access privilege. More...
 

Functions

const char * toString (ResourceAccess value)
 

Enumeration Type Documentation

◆ ResourceAccess

Enum identifying the texture access privilege.

Enumerator
Undefined 
Read 
Write 
ReadWrite 

Function Documentation

◆ toString()

const char* Ogre::ResourceAccess::toString ( ResourceAccess  value)