OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::D3D11VaoManager::Vao::VertexBinding Struct Reference

#include <OgreD3D11VaoManager.h>

Public Member Functions

bool operator== (const VertexBinding &_r) const
 

Public Attributes

uint32 instancingDivisor
 
size_t offset
 
uint32 stride
 
ComPtr< ID3D11Buffer > vertexBufferVbo
 
VertexElement2Vec vertexElements
 

Member Function Documentation

◆ operator==()

bool Ogre::D3D11VaoManager::Vao::VertexBinding::operator== ( const VertexBinding _r) const
inline

Member Data Documentation

◆ instancingDivisor

uint32 Ogre::D3D11VaoManager::Vao::VertexBinding::instancingDivisor

Referenced by operator==().

◆ offset

size_t Ogre::D3D11VaoManager::Vao::VertexBinding::offset

Referenced by operator==().

◆ stride

uint32 Ogre::D3D11VaoManager::Vao::VertexBinding::stride

Referenced by operator==().

◆ vertexBufferVbo

ComPtr<ID3D11Buffer> Ogre::D3D11VaoManager::Vao::VertexBinding::vertexBufferVbo

Referenced by operator==().

◆ vertexElements

VertexElement2Vec Ogre::D3D11VaoManager::Vao::VertexBinding::vertexElements

Referenced by operator==().


The documentation for this struct was generated from the following file: