OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreAnimable.h File Reference
#include "OgrePrerequisites.h"
#include "OgreColourValue.h"
#include "OgreCommon.h"
#include "OgreException.h"
#include "OgreStringVector.h"
#include "OgreVector2.h"
#include "OgreVector4.h"
#include "ogrestd/map.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::AnimableObject
 Defines an interface to classes which have one or more AnimableValue instances to expose. More...
 
class  Ogre::AnimableValue
 Defines an object property which is animable, i.e. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>