|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreController.h"#include "OgreIteratorWrappers.h"#include "Threading/OgreThreadHeaders.h"#include "ogrestd/list.h"#include "ogrestd/map.h"#include "ogrestd/vector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::v1::AnimationState | 
| Represents the state of an animation and the weight of its influence.  More... | |
| class | Ogre::v1::AnimationStateControllerValue | 
| ControllerValue wrapper class for AnimationState.  More... | |
| class | Ogre::v1::AnimationStateSet | 
| Class encapsulating a set of AnimationState objects.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 | 
| Typedefs | |
| typedef MapIterator< AnimationStateMap > | Ogre::v1::AnimationStateIterator | 
| typedef map< String, AnimationState * >::type | Ogre::v1::AnimationStateMap | 
| typedef ConstMapIterator< AnimationStateMap > | Ogre::v1::ConstAnimationStateIterator | 
| typedef ConstVectorIterator< EnabledAnimationStateList > | Ogre::v1::ConstEnabledAnimationStateIterator | 
| typedef list< AnimationState * >::type | Ogre::v1::EnabledAnimationStateList |