OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreAsyncTicket.h File Reference

Classes

class  Ogre::AsyncTicket
 In Ogre 2.0 data structures, reading data from GPU back to CPU is asynchronous. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>