OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreD3D11Prerequisites.h File Reference
#include "OgrePrerequisites.h"
#include "WIN32/OgreMinGWSupport.h"
#include "WIN32/OgreComPtr.h"
#include <d3d11.h>
#include "OgreD3D11LegacySDKEmulation.h"
#include <d3d11shader.h>
#include <d3dcompiler.h>

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 
 Ogre::v1
 

Macros

#define _OgreD3D11Export
 
#define NOMINMAX
 
#define SAFE_DELETE(p)
 
#define SAFE_DELETE_ARRAY(p)
 
#define SAFE_RELEASE(p)
 

Typedefs

typedef SharedPtr< D3D11HLSLProgram > Ogre::D3D11HLSLProgramPtr
 

Macro Definition Documentation

◆ _OgreD3D11Export

#define _OgreD3D11Export

◆ NOMINMAX

#define NOMINMAX

◆ SAFE_DELETE

#define SAFE_DELETE (   p)
Value:
{ \
if( p ) \
{ \
delete( p ); \
( p ) = NULL; \
} \
}

◆ SAFE_DELETE_ARRAY

#define SAFE_DELETE_ARRAY (   p)
Value:
{ \
if( p ) \
{ \
delete[]( p ); \
( p ) = NULL; \
} \
}

◆ SAFE_RELEASE

#define SAFE_RELEASE (   p)
Value:
{ \
if( p ) \
{ \
( p )->Release(); \
( p ) = NULL; \
} \
}